For example, when you first gain this ability, you can only apply a metamagic effect to 1st-level spells. The level of the spell to be augmented can't exceed 1/2 your class level. (For instance, you could sacrifice a sorcerer slot to apply a metamagic effect to a wizard spell.) This sacrificed spell or slot is lost (just as if you had cast the spell) in addition to the spell you are actually casting. At 8th level, this spell can be of 4th level or lower, and at 10th level it can be of 5th level or lower.Īugmented Casting (Su): Starting at 3rd level, you can choose to sacrifice a spell or spell slot from one of your classes to apply the effect of a metamagic feat that you know to a spell cast using another arcane class. At 6th level, this can be any spell of 3rd level or lower. At 4th level, this can be a 0th-, 1st-, or 2nd-level spell. You can add another spell from your spellbook to your list of spells known every two levels thereafter. (In this case, you would know the spell but wouldn't be able to cast it until you had spell slots of the appropriate level.) It increases again at 4th level, 7th level, and 10th level (to a maximum of +4).Įxpanded Spell Knowledge (Ex): At 2nd level, you can select one 0th- or 1st-level arcane spell from your spellbook and add it to the list of arcane spells known for a spontaneous casting class, even if you can't yet spontaneously cast spells of that level. You do not, however, gain any other benefit a character of those classes would have gained.Īrcane Spell Power (Ex): At 1st level, your caster level for all arcane spells increases by 1. If all your arcane spellcasting classes have equal caster levels, you can apply this benefit to any of your existing arcane spellcasting classes. For example, a 4th-level wizard/1st-level sorcerer who gained one level of ultimate magus would gain increased spellcasting ability as if he had gained a level of sorcerer (since that class's caster level is lower than his wizard caster level). You do not, however, gain any other benefit a character of those classes would have gained.Īt 1st, 4th, and 7th level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in your arcane spellcasting class with the lowest caster level. Multiclassing: A character can multiclass between arcane spellcaster and divine spellcaster.Spellcasting: At each level except 1st, 4th, and 7th, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in both a prepared arcane casting class and a spontaneous arcane casting class to which you belonged before adding the prestige class level. A divine spellcaster must use Wisdom to determine the highest-level spell she can learn or cast, and the DC of her spell?s saving throws. An arcane spellcaster may designate either Intelligence or Charisma as the ability score that determines the highest-level spell she can learn or cast, and the Difficulty Class of her spell?s saving throws. This choice has no impact on the spells that she may learn, but affects what kinds of scrolls she can use and which ability score controls her spellcasting. She may select her spells known from the cleric, druid, and sorcerer/wizard spell lists.Ī spellcaster must choose at 1st level whether to be an arcane spellcaster or a divine spellcaster. Spellcasting: A spellcaster learns and casts spells as a sorcerer. Weapon and Armor Proficiency: One simple weapon no armor.īonus Feats: The spellcaster gets one bonus feat at 1st level, one at 5th level, and another one at every fifth class level thereafter (10th, 15th, and so on). Base Save Bonuses: One good save and two poor saves.Ĭlass Skills: Choose any four skills as class skills, plus Craft, Knowledge (all), and Profession.
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